Godot 4 ENetMultiplayerPeer: Multiplayer Tutorial for Beginners
Godot 4.x ships with a powerful built-in networking stack centred on ENetMultiplayerPeer — a UDP-based MultiplayerPeer implementation that handles reliable delivery, packet sequencing, and bandwidth management out of the box. You do not need a paid backend or third-party middleware to get a working online game running in a single session. This tutorial covers the …